Transforming the model from "playful" to "contemplative"
1.10.15 Shadowplay & Reflection
2.10.15: Final Reflection on PDP
The one-day projects I have carried out this week have all been fairly successful, however I think Reveal and Transform were somewhat more successful than our Shadowplay attempt as part of Perform yesterday. Having attended the Make/Believe: UK Design for Performance exhibition at the V&A today I realised that I enjoyed the first two projects more because I am more interested in the design elements of PDP rather than the actual performance, which I am undoubtedly not as good at. While I did enjoy making a series of frames for the Aphex Twin soundtrack, again I realised that it was designing/creating the set pieces (the cardboard trees and the giant cardboard maze) that were the parts I liked most as I felt I was more successful at producing them than actually acting out the sequence. While my performance was pretty weak, I am glad that I gave it a go so I now know that I am more suited to a role predominantly in design rather than participation in the performance itself.
The costume part of PDP is definitely what appeals most to me, however I really enjoyed subverting my model on Wednesday (as a continuation of Tuesday's Transform) and would love to continue looking at this through 3D the week after next. After seeing all the beautiful costume designs at the V&A today I am really looking forward to Fashion and Textiles next week (the pathway I have highest hopes for,) but I have enjoyed PDP so much I could happily spend more time researching the varying types of design for performance.